Call of Duty 4: Modern Warfare
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IWD sum/name mismatch extinguido

Pues sí, Tally (modder en constante contacto con un programador de IW) ha confirmado que en CoD4 no volverá a aperecer el maldito error de IWD sum/name mismatch, es decir, entre otras posibilidades, podremos poner mapas ILIMITADOS ya que el servidor los cargará uno por uno, en vez de hacerlo todos a la vez (lo que provocaba este error)

http://www.infinityward.com/community/forum/index.php/topic,1591.0.html

Can you tell us if the iwd limited files error that we have in COD2 has been fixed for COD4?
We are limited to a few iwd files for dedicated servers or the server crashes. This is forcing us to make mappacks containing several custom maps and huge downloads.
A confirmation that this error has been fixed would be great news to the server admins.

Yeah, the checksum error has been fixed.

So we can have unlimited iwd files? The custom maps will load one by one and not all at once when joining the server?

Yeah, when I was out at the IW studios in June, I spoke with Jason about the checksum error, and he told me they were going back to the vCOD/UO method of pure checking. Hence, the COD4 system will be the same as that - as many maps, etc as we want.

una buena noticia, una posibilidad de error menos

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